Documentation- Blaze Add-on | R animation studios

BLAZE ADD-ON

DOCUMENTATION -

INSTALLING ADD-ON

STEP 1 -> GO TO EDIT > PREFERENCES

STEP 2 -> ADD-ONS  > INSTALL 

STEP 3 -> CHOOSE THE FILE AND INSTALL

STEP 4 -> ENABLE THE ADD ON

 

 

 

 

 

 

HOW TO ADD BLAZE SHADER ?

PANELS ARE ADDED IN - 

1. 3D VIEW 

2. NODE EDITOR PROPERTIES PANEL

3. PROPERTIES PANEL > PHYSICS  

 

CLICKING ON  "ADD BLAZE SHADER" BUTTON FROM ANY PANEL WILL CREATE A NEW MATERIAL WITH BLAZE SHADER IN IT.

THIS SHADER TO BE APPLIED ON THE DOMAIN OBJECT ONLY.

AFTER ADDING BLAZE SHADER YOU CAN TWEAK SETTINGS IN NODE EDITOR WINDOW. 

YOU ARE MAKING ANY TYPE OF FIRE LIKE EXPLOSIONS OR CAMPFIRE THIS SHADER WILL WORK IN ALL THE CASES AND GIVE ATTRACTIVE RESULTS IF YOU ARE NOT HAPPY WITH DEFAULT SETTING YOU CAN TWEAK THE SETTINGS, AND YOU WILL GET WHATEVER YOU NEED.

13 COLOR PRESETS ARE AVAILABLE CURRENTLY.

IN EVERY CASE YOU SHOULD SET FIRE TYPE TO "FIRE + SMOKE" BUT IN CASE OF BURNER FLAME YOU HAVE SET FIRE TYPE TO "FIRE"  BUT IF YOU WAN'T ONLY SMOKE SIMULATION THEN YOU CAN SWITCH TYPE TO SMOKE BUT IF YOU HAVE SET IT TO "FIRE  + SMOKE" THEN FINE IT WILL ALSO WORK THERE IS SMOKE OUTPUT IN THE SHADER, CONNECT IT TO MATERIAL OUTPUT NODE.

DEFAULT VALUES AND INPUTS - 

 

Smoke Intensity - Default Value - 15.00
Higher the Value more the density of Smoke, the default value of 20 is great but for custom colour, input value can go higher(~2000) and create more interesting Results, And Lower The Value More The Fire is Bright and More the Smoke is Dark and Dense.


Fire Intensity - Default Value - 60.00
Higher the Value More The Brightness of Fire and Will Kill The Detail if it is Too Bright The Default Value of 60 Is Great.

 

Fire Brightness - Default Value - 1.00
As The Name Suggests It Also Increases Brightness and Brings More Whiteness and Reduces the Original color of fire
More the Value the Fire Becomes More Whitish and Less the Value Creates Darkness and Creates More Black Smoke Plumes and Value of (-2.00 to -8.00) Creates Complete Smoke.


Fire Contrast -  Default Value - 2.00
As The Name Suggests It Creates Contrast in Fire, Default Values are Pretty Nice and the Values Below 0.00 Starts To Loose Details

 

Smoke Brightness - Default Value - 0.500
Maximum value is - 1.500
Minimum Value is - 0.00

Values Greater than 1.500 will Not work and Value of 0 will reduce the smoke to 0 and from 0 to 1.5 as you go higher the more is the smoke Value of 1.5 Creates Maximum Smoke


Smoke Contrast - Default Value - 3.00 
Minimum Value is - 1.00
Maximum value is - 5.00

Value of 1.00 will create Maximum Smoke and Value of 5.00 will reduce the smoke to 0.

Note -  Value of Smoke Brightness and Smoke Contrast is Relative to Each other and Maximum and Minimum Values Can Be Tweaked if Both the Inputs are Tweaked Relatively.


Impotence - Default Value - 1.200
Changes The Color Lightness of the fire, More The Value More the Color will be Dark and Much Higher Value Like Values Higher Than 15 can create a Complete Smoke Plume.


Custom Color Settings -

Default Values - 
Smoke Intensity -
Min 100 to 5000(@5000 It Still Gives Good Result But in that case Fire Intensity Needs to be Tweaked)
Fire Intensity -
60.00
Fire Brightness - 1.00
Fire Contrast - 2.00
Smoke Brightness -0.500
Smoke Contrast3.00
Power1.200

Burner Flame Intensity - 0.10 - 1.00

 

Burner Flame Needs different settings When burner flame is connected - 

    1.  If it is Only Fire in Physics Settings then the default Value for Smoke Should be between 1.0 - 2.0 and the Burner Flame intensity Should be 0.010

         Fire Contrast Should be - 4.00

    2. If  it is Fire + Smoke in Physics Settings and you don't need Burner Flame But you need Some Different Results Instead From This Output You can

         Do it by Keeping The Values at Default and for the Burner Flame Intensity You can Try Tweaking the Valued to Get Awesome Results

 

 

 

 

 

 

 

 

 

 

Note -

1. All the Default Values are Best in My Knowledge.

2. You May Need to Tweak some Values according to your Simulation Settings.

3. You may need to change the attributes according to imported attribute in case of VDB Volume.

4. This is a Fire FX Shader Add-on, It Does Not Set Up Your Physics Settings, You have to Manually Set-up Your Fire Simulation.

5. Those Who have Purchased this Add-on will get this Update for Free and new buyers will be Getting Updated Version.

6. Those Installing Newer Version Should Remove the Previous Version Before Installing New Version and then follow the common process of Installation.

RELEASED UPDATES - (UPDATE 1.3) (UPDATE RELEASED)

1. SUPPORT FOR OBJECT TYPES BRANCH

2. UI IMPROVEMENTS.

UPCOMING UPDATES - (UPDATE 1.4)(UPDATE RELEASING SOON)

1. IMPROVING SHADER FOR OBJECT TYPES BRANCH.

2. TWO NEW PRESETS FOR MANTAFLOW.

3. REAL FLAMES PRESET FOR VDB.

4. SMOKE SHADER WITH 4 COLOR PRESETS.

5. WORKING ON MORE FUNCTIONS.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~  Thanks!!! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

                                                                                        _________________________________________________________

Installing add-on Step - 1.jpg
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3d menu Panel_edited.jpg
Node Editor Panel.png
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